/** * Room (environment) configuration. * * One room at a time. Set `enabled: false` to run without any room. * position / rotation / scale are [x, y, z]. Rotation is in radians. * * `fixDepth`: enables depthWrite/depthTest + polygonOffset on every mesh. * Useful for rooms that show z-fighting artifacts (e.g. RikoRoomFixed). */ export const ROOM_CONFIG = { enabled: false, // --- Alternatives (copy values over `url`/transform above to switch) --- // Japanese classroom: url: './backgrounds/glb/japanese_classroom.glb', position: [2, -0.04, -4], rotation: [0, 2, 0], scale: [0.7, 0.7, 0.7], fixDepth: false, };